PATCH NOTE

  • Nintendo Switch
  • PS5
  • PS4
  • Steam
Announcement of Version 3.2.2 Release

Update Date:2024.12.16 [JST]

We are excited to share the details of the "ver.3.2.2" update released at 1:00 AM 12/18 (UTC), with all our players.

Megarobo Batroseum Changes and Adjustments

  • ● We have changed the effect of the Fast Type Sengi.
    • ・It'll not only disable lock-ons, but also render you invisible for a limited duration.
  • ● We have added the following effects to the Ranged Type Sengi:
    • ・Within the barrier, your ranged attack power increases.
    • ・Within the barrier, your ammunition will not decrease.
    • ・The barrier's size has been increased slightly.
  • ● We have adjusted the Rogues' balance.
    • ・Adjusted Arthur's & Sparkman's Mobility to "B."
    • ・Adjusted Arthur's Weight to "E."
    • ・Changed Arthur's ranged weapon from "Gendo" to "Army Launcher."
    • ・Adjusted Dark Knight's boost evasion gauge usage.
    • ・Adjusted the attack power of the "Lance" weapon type.
    • ・Adjusted the attack power and cooldown time of the "Sparking Slam" special move.
  • ● We have reduced the respawn time after your Rogue got destroyed in battle.
  • ● Adjusted the attack power buff obtained from Battle Force Pods to stack.
    Up to three buffs of the same rarity and effect can now stack.
  • ● Adjusted CPU Rogue behavior.
  • ● We have added new features to the main menu of Megarobo Batroseum.
    • ・Added a Shop button.
    • ・Added a Save feature.
    • ・When there are completed achievements, an "!" will now appear on the Achievements button.
  • ● You can now use Cross Save in Megarobo Batroseum.
  • ● At the end of Megarobo Batroseum matches, the number of Batroseum Coins you own will now be displayed.
  • ● In Team Battle, to distinguish it from a Battle Royale, we have changed the design of the HP bar above enemy Rogues.
    The same adjustment has also been applied to Colosseum battles.
  • ● On the Rogue selection screen, a message will now be displayed when new Rogues, colors, or effects are added, along with an "!" indicator on the respective buttons.
  • ● In the Achievements section, a description of the menu where rewards can be used has been added to the message displayed when claiming rewards.
  • ● Changes from ver.3.2.1 are now reflected in the Nintendo Switch™ version.

Bug Fixes

  • ● Fixed an issue where the ver.3.2.0 delivery items could not be claimed under certain conditions.
  • ● Adjusted the counting of the following achievements and titles.
    • ・In Megarobo Batroseum Training Mode, certain achievements and Colosseum Battle titles will no longer be counted.
    • ・In Megarobo Batroseum, daily achievements for Colosseum Battles will no longer be counted.
  • ● Fixed an issue in Megarobo Batroseum where effects from achievement rewards could not be set on the Rogues.
  • ● Fixed an issue in Megarobo Batroseum Room Match where selecting "Opponent's Choice" in the Battlefield section did not function properly.
  • ● Fixed an issue in "New Game +" where certain Story Missions could not be replayed, preventing players from unlocking collaboration pilots.
  • ● Fixed an issue in Megarobo Batroseum where getting an achievement would incorrectly display a "!" on the regular achievements.
  • ● Fixed an issue in Megarobo Batroseum Training Mode where pausing for a certain period and then unpausing would cause Scramble Waves to occur continuously.
  • ● Fixed the Simplified Chinese translations for "Shop," "Store" and "Campaign."
  • ● Other minor glitches have been fixed.

Update Thank-You Set (ver.3.2.2)

In the Main Menu, go "Mailbox" and select "Check Delivery" to claim your items.

Update Thank-You Set (ver.3.2.2)

Drop Cartridge x5
EXP Cartridge x5
Encounter Beacon x5
Gold Metal x20
BP x100
Batroseum Coin x80
For those who have not updated up to ver.3.2.1:

By obtaining ver.3.2.2, you can receive items you have not claimed yet in your deliveries list.

How to receive distributed items after the update:

  • Open the Main Menu and select "Mailbox."

  • Select "Check Delivery" to receive items.

    • *Decals, weapons, and development materials cannot be used or displayed in the inventory at the beginning of the game. They will become usable and viewable once Customization and the Laboratory are unlocked.

Purchase here

Purchase here